Provisioning
Tactical Support (1 card)
Draw 1 card from the Tactical Objectives Deck (remove cards without symbols first). Open Information. Roll d12 if using dice instead of cards.
1 ReRoll a Scenario Skill. Single use. (After failing a Roll)
2 Auto-success on a Scenario Skill Roll. Single use. (Before making a Roll)
3 A Specialist Trooper gets ReRoll on Scenario Skills for the game.
4 Wildcard — pick any result from this chart.
5 A Specialist Trooper gains the Sensor Special Skill.
6 A Trooper gains the Specialist Operative Special Skill.
7 A Specialist Trooper gains a MediKit.
8 A Specialist Trooper gains a GizmoKit.
9 Cancel an Enemy Tactical Support option.
10 A Specialist Trooper gains a Blitzen.
11 A Specialist Trooper gains an Adhesive Launcher Rifle.
12 Lieutenant gets WIP +1 for the Initiative Roll.Applied at end of Deployment Phase in Initiative order. Recipient must be a Model on the table (not Hidden Deployment, not Marker). Irregular Troops and REM/VH not eligible.
Mission Objectives
- 0End of game: Control a Supply Box1 OP each
- End of game: Control more Supply Boxes in your own Safe Area than adversary in their Safe Area3 OP
- End of game: Control the same number of Supply Boxes in your Safe Area as adversary in theirs (only if at least 1 Box in their Safe Area)1 OP
- End of game: adversary does not Control any Supply Boxes in their Safe Area2 OP
Each player has 1 Classified Objective (1 OP).
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Token Manager
Tap to set up ordersDeployment
| Pts | SWC | Table | DZ | |
|---|---|---|---|---|
| 200 | 4 | 48x32 | 8" | |
| 250 | 5 | 48x32 | 10" | |
| 300 | 6 | 48x48 | 12" | |
| 350 | 7 | 48x48 | 12" | |
| 400 | 8 | 48x48 | 12" |
Corner deployment. Cannot deploy in Silhouette contact with a Tech-Coffin.
Scenario Special Rules
3 Tech-Coffins along the central diagonal: one in the center (contains 2 Supply Boxes), the other two placed 16" from the central Tech-Coffin (12" in 200/250 point games, 8" in 150 point games), each containing 1 Supply Box. Represented by Tech-Coffin Tokens (40mm).
Represented by Supply Box Markers (25mm).
- Only Specialist Troops can declare this Skill.
- The Specialist Troop must be in base contact with a Tech-Coffin.
- Allows the Specialist Troop to make a Normal WIP Roll to Extract and pick up the Supply Box; on a successful roll, one SUPPLY BOX Token must be placed beside the Trooper.
- If the roll is failed, this can be repeated as many times as necessary, each time spending the corresponding Short Skill and making the roll.
- When all Supply Box Tokens have been Extracted from a Tech-Coffin, place a Player A or Player B Token beside it to mark that the Supply Boxes have been extracted.
- The Trooper must be in Silhouette contact with an allied Trooper in Normal State with a SUPPLY BOX Token, OR be in Silhouette contact with a Supply Box that is not being carried.
- If the SUPPLY BOX Token is in the enemy's Safe Area, the Trooper must also be a Specialist Troop.
- Spending one Short Skill, without needing a Roll, the Trooper can pick up a Supply Box in any of the situations previously mentioned. Place the Supply Box Token in Silhouette contact with the Trooper.
- If the Supply Box is in the enemy's Safe Area, the Specialist Troop must also pass a Normal WIP–3 Roll.
- The Trooper must follow the Common Rules of Supply Boxes.
- Each Model can carry a maximum of 1 Supply Box. Exception: Models with the Baggage Special Skill can carry up to 2 Supply Boxes.
- Only Models, and not Markers (Camo, Impersonation, Holoechoes...) can carry Supply Boxes.
- The Supply Box Token must always be kept on the table, in Silhouette contact with the carrier.
- If the Trooper carrying the Supply Box enters or is in any Null State, they drop the Supply Box. Move the Token slightly out of Silhouette contact with the Trooper.
- Supply Box Tokens do not block movement or LoF.
A Supply Box is Controlled by a player if, at the end of the game, that player has a Model (not a Marker) carrying it — not in a Null State, and not in Silhouette contact with any enemy Model.
Supply Boxes in a player's Safe Area are Controlled by that player unless an enemy Specialist Troop is carrying it.
Each player places one Circular Template before the Deployment Phase: completely outside any Deployment Zones, cannot overlap another Safe Area. The player that kept Deployment places first.
Any Trooper may put down a Supply Box in a Safe Area by spending one Short Skill, without needing to perform a Roll. The Trooper must place the Supply Box totally inside the Safe Area.
Only Specialist Troops may pick up a Supply Box from the enemy's Safe Area, using the Pick Up Supply Boxes Skill.